Difference between revisions of "Time"

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(informal language)
 
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Because the game would me much too slow if the real-time was equal to the game-time, AM uses time scaling:<br><br><br>1 real-time hour = 1 game day<br>24 real-time hours (1 day) = 1 game month<br>1 real-time month = 720 game days
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Because the game would be much too slow if the real-time was equal to the game-time, AM uses time scaling:<br><br><br>1 real-time hour = 1 game day<br>24 real-time hours (1 day) = 1 game month<br>1 real-time month = 720 game days

Revision as of 03:56, 5 May 2008

Because the game would be much too slow if the real-time was equal to the game-time, AM uses time scaling:


1 real-time hour = 1 game day
24 real-time hours (1 day) = 1 game month
1 real-time month = 720 game days